BRIAN SOMMER

Brian represents clients at the intersection of traditional entertainment and immersive media, such as: social media influencers, film and television financiers and producers, console and VR video game developers and AR/VR/MR hardware companies.

Contact

Practice Areas

  • Social Media Influencers & Creator Economy

  • Film & Television

  • Video Games

  • Literary Property & Publishing

  • Podcasting

  • Music

  • Metaverse

  • Digital Media

  • Licensing

  • Fashion

As a transactional entertainment attorney with the IME Law division of Immix Law Group, Brian represents a broad array of notable clients within the entertainment, digital media and technology sectors.  He has extensive experience drafting and negotiating complex license and IP-based agreements, as well as counseling clients regarding innovative monetization models.

Taking a business-minded approach, he considers each client’s objectives, strengths, and risk tolerance when crafting a strategy. This tailored approach has resulted in outcomes that exceed expectations and maximize his client’s best interests time and time again.

Outside of his time as an attorney, Brian has extensive experience in manufacturing and design. His strong creative skills have proven invaluable throughout his time as an entertainment attorney by giving him an innate ability to conceptualize artistic and technical matters and advocate for clients in meaningful ways.

  • Oregon State Bar, Technology Law Section
  • Washington State Bar, Intellectual Property Section
  • New York Bar, Entertainment Arts & Sports Law Section
  • Moderator, “Changing the Game: Increasing Representation of Women in Games & Digital Media,” Women In Tech Regatta Seattle (2019)
  • Author, “Time ran out for TikTok: why the social networking app got clocked with a record-setting $5.7 million FTC penalty,” Influencer Update (2019)
  • Author, “When an influencer turns infamous—crisis management strategies for brands,” Influencer Update (2019)
  • Panelist, “Investor’s Panel,” XR on the Bay, Advanced Imaging Society (2018)
  • Speaker, “Virtual Law: A New Mindset for A New Reality,” Oregon State Bar Association (2018)
  • Author, “The Convergence of Virtual Reality and Social Media: What Legal Issues May Arise?” VR Voice (2018)
  • Panelist, “Investor’s Panel,” VR on the Lot, Advanced Imaging Society (2017)
  • Co-Author, “ZeniMax v. Oculus Lawsuit Awards $500M to Plaintiff, Verdict Detailed in Court Documents,” Road to VR (2017)
  • Co-Author, “$4 Billion ZeniMax v. Oculus Verdict Could Come as Early as Today, Here’s What You Need to Know,” Road to VR (2017)
  • Panelist, “VR Video Production From Concept to Delivery,” Cine Gear Expo, (2017)
  • Moderator, “New VREality,” Microsoft (2017)
  • Note: The PSLRA Decade of Decadence: Improve Balance in the Private Securities Litigation Arena with a Screening Panel Approach, 44 WASHBURN J. 413 (2005)
  • Comment: Interpreting 11 U.S.C. § 523(a)(2)(A) of the Bankruptcy Code: Substantive Law Approach Versus Policy-Based Arguments, 43 WASHBURN L.J. 489 (2004)
  • Tennessee State Courts
  • Washington State and Federal Courts
  • Oregon State Courts
  • New York State Courts
  • Washburn University School of Law, J.D., Dean’s Honors, 2005
  • University of Tampa, B.S. in Finance, Magna Cum Laude, 2001